- 1. What Is the Agile Manifesto?
- 2. The Benefits and Advantages of Agile
- 3. What Is Agile Operations?
- 4. The Agile Software Development Life Cycle
- 5. Building an Agile Team Structure
- 6. A Guide to the Scaled Agile Framework (SAFe)
- 7. Agile and Lean Portfolio Management
- 8. Understanding Squads, Tribes, and Guilds
- 9. What Is Agile Transformation?
- 10. Themes, Epics, Stories, and Tasks in Agile
- 11. A Complete Guide to Agile Epics
- 12. How to Create User Stories
- 13. Agile Estimation: Understanding Story Points
- 14. Using Gantt Charts in Agile
- 15. Glossary
- 16. FAQs
- 1. What Is the Agile Manifesto?
- 2. The Benefits and Advantages of Agile
- 3. What Is Agile Operations?
- 4. The Agile Software Development Life Cycle
- 5. Building an Agile Team Structure
- 6. A Guide to the Scaled Agile Framework (SAFe)
- 7. Agile and Lean Portfolio Management
- 8. Understanding Squads, Tribes, and Guilds
- 9. What Is Agile Transformation?
- 10. Themes, Epics, Stories, and Tasks in Agile
- 11. A Complete Guide to Agile Epics
- 12. How to Create User Stories
- 13. Agile Estimation: Understanding Story Points
- 14. Using Gantt Charts in Agile
- 15. Glossary
- 16. FAQs
What is an Agile iteration?
An Agile iteration is a short period of time during which a section of work is developed and tested. Each iteration has a set completion date by which all its deliverables must be achieved. As the Scaled Agile Framework puts it, iterations are the “basic building block of Agile development.”
The Agile Alliance suggests that the term ‘iteration’ was likely first used in relation to a timeboxed period in 1991 (a decade before the Agile Manifesto was written) when James Martin introduced the Rapid Application Development (RAD) framework. Agile iterations vary in length, taking anywhere between one week and one month. A typical iteration length would be two weeks, but there is no magic number — it depends on the team’s velocity and the project’s size.
Importance of Agile iterations
The iterative model is the core of Agile. The Agile Manifesto’s first principle states: “Our highest priority is to satisfy the customer through early and continuous delivery of valuable software.” The primary word here is continuous — unlike traditional project management frameworks that work towards one final product, Agile teams work in iterative cycles to produce deliverables at regular intervals. This means customers can get an insight into the product before it is fully finished and add their feedback to improve the development process.
In Agile iterations, steps are repeated on a loop until an optimal end result is achieved. This helps Agile teams to spot risk factors quickly and address them before they escalate. Each iteration should improve upon the previous one — developers might tweak a bug, update an existing feature, or add a new one. This process is repeated until the product is ready for release.
What happens in an Agile iteration?
There are numerous iterations in a full Agile software development life cycle. These iterations go hand in hand with incremental development, which involves breaking an Agile project down into manageable chunks.
Within a single iteration, an Agile team will map out the requirements, develop the user stories, test their software, produce an end deliverable, and request user feedback.
For each iteration, there will likely be multiple user stories. These are short-form requirements that fulfill a specific user need and must be completed by the end of the iteration. Story points are metrics used to determine the effort required for each user story — the higher the point, the more effort required. This estimation technique helps Agile teams to plan their iterations more effectively.
Agile iteration vs. sprint
A sprint is very similar to an iteration, and the two terms are often used interchangeably. Sprints are used in the Scrum framework, which is part of the Agile family.
An iteration can be used to describe a variety of timeboxed periods, but a sprint is only used in relation to Scrum. For example, Extreme Programming, another Agile framework, refers to timeboxed periods as weekly cycles. You could refer to this weekly cycle as an iteration but not a sprint.
To learn more about sprint planning and Agile project management, take a tour of Wrike’s all-in-one platform — try it free for two weeks.
Alex Zhezherau
Alex is Wrike’s Product Director, with over 10 years of expertise in product management and business development. Known for his hands-on approach and strategic vision, he is well versed in various project management methodologies — including Agile, Scrum, and Kanban — and how Wrike’s features complement them. Alex is passionate about entrepreneurship and turning complex challenges into opportunities.